Build pieces
What you can build on the farm (H). Costs are taken from the bag; most pieces need Poncho to work on them before they're done.
Made from the game's data on every update, so it matches the live game.
Fences
| Piece | Size | Costs | Notes | About |
|---|---|---|---|---|
| Gate | 1x1 | 2 Planks | Poncho can roll through. Fences join up to it. | |
| Hedge | 1x1 | 1 Wood | A living wall of shrubs. | |
| Stone Wall | 1x1 | 2 Stone | Dry-stacked field stone. Sturdy and old-fashioned. | |
| Wooden Fence | 1x1 | 1 Planks | A simple rail fence. Joins up with its neighbors. |
Tech
| Piece | Size | Costs | Notes | About |
|---|---|---|---|---|
| Charging Dock | 1x1 | 6 Scrap Metal, 2 Circuit Board, 2 Bricks | dock (radius 0), unlocked by the notebook | Poncho's own charger. dock() next to it cools him fast and cheers him up. |
| Field Lab | 2x2 | 12 Bricks, 4 Circuit Board, 6 Planks | lab (radius 0), unlocked by the notebook | Your own soil lab. Samples are tested free in 10 seconds. Needs the Soil Science perk. |
| Greenhouse | 4x4 | 24 Planks, 8 Bricks, 6 Scrap Metal | greenhouse (radius 0), unlocked by the notebook | Glass over a 4x4 bed. Till and plant inside: crops grow 25% faster. |
| Waystone | 1x1 | 1 Waystone Kit | A relay stone tuned to Mendwell's. Click it to go to town and back. Grandpa's arrives in the mail. |
Decor
| Piece | Size | Costs | Notes | About |
|---|---|---|---|---|
| Banner | 1x1 | 2 Planks, 2 Weeds | A cloth banner on a pole. Click it to write a short word (up to 10 letters). | |
| Barrel Stack | 1x1 | 2 Wood | Rain barrels and old casks. | |
| Bench | 2x1 | 3 Planks | Somewhere to sit and watch him work. | |
| Birdbath | 1x1 | 2 Stone | Stone basin. The birds approve. | |
| Crate Stack | 1x1 | 1 Planks | Empty crates. Every farm has a pile. | |
| Flower Bed | 1x1 | 1 Wood | A splash of color. Poncho can roll right through. | |
| Grandpa's Tractor | 3x2 | 1 Grandpa's Tractor Kit, 8 Scrap Metal | rare | The tractor Grandpa drove before the Loop. It will never run again, but it's home. (Rare: needs its kit from a ruins crate.) |
| Hand Cart | 2x1 | 4 Planks | Grandpa's old hand cart, wheels and all. | |
| Lamp Post | 1x1 | 1 Bricks, 1 Scrap Metal | An old street lamp, rewired. | |
| Loop Obelisk | 1x1 | 1 Loop Obelisk Kit, 6 Stone | rare | A black pillar from the Great Loop's relay network. It still hums. (Rare: needs its kit from a ruins crate.) |
| Mendwell Trophy | 1x1 | 1 Mendwell Trophy Kit | rare | A gleaming trophy from the town, for one of the top helpers of a Mendwell event. (Rare: from an event.) |
| Old Fountain | 2x2 | 1 Old Fountain Kit, 12 Stone | rare | A carved fountain from the old town square, restored. (Rare: needs its kit from a ruins crate.) |
| Old World Statue | 2x2 | 8 Stone | A weathered statue from before the Loop. Nobody remembers who it is. | |
| Rocking Chair | 1x1 | 2 Planks | Grandpa's chair. It still creaks. | |
| Rusted Robot | 1x1 | 1 Rusted Robot Kit, 4 Scrap Metal | rare | One of Poncho's ancestors, long switched off. Poncho doesn't like to talk about it. (Rare: needs its kit from a ruins crate.) |
| Scarecrow | 1x1 | 2 Wood | Grandpa's old coat on a stick. The crows don't care, but it looks right. | |
| Sign | 1x1 | 1 Planks | A wooden sign. Click it to write on it (up to 24 letters). read_sign() reads it. | |
| Windmill | 2x2 | 1 Windmill Kit, 12 Planks, 6 Stone | rare | A little windmill. The sails turn when the wind's up. (Rare: needs its kit from a ruins crate.) |
Storage
| Piece | Size | Costs | Notes | About |
|---|---|---|---|---|
| Chest | 1x1 | 4 Planks | storage | A sturdy chest. Holds 16 kinds of things, up to 999 each. Poncho can deposit() and withdraw(). |
| Seed Vault | 2x1 | 6 Bricks, 2 Scrap Metal | storage | A cool, dry vault for seeds: 12 kinds, 2000 each. |
| Silo | 2x3 | 20 Planks, 10 Bricks | storage | A grain silo for harvests: 8 kinds of crops, 5000 each. Sell straight from it. |
Farm
| Piece | Size | Costs | Notes | About |
|---|---|---|---|---|
| Beehive | 1x1 | 3 Planks, 2 Wood | pollinate (radius 3), unlocked by the notebook | Bees pollinate everything within 3 tiles: harvests there are 10% bigger. |
| Compost Bin | 1x1 | 4 Planks | storage | Throw in weeds and spare crops (up to 100). Every 30 seconds, 5 of them become a bag of Compost. |
| Sprinkler | 1x1 | 4 Scrap Metal, 2 Planks | water (radius 5), unlocked by the notebook | Waters every crop within 5 tiles. Needs a well within 6 tiles to draw from. |
| Well | 2x2 | 20 Stone, 6 Planks | water (radius 3), unlocked by the notebook | A stone well. Crops within 3 tiles stay watered, so programs can skip water(). Poncho builds it with build(). |
Paths
| Piece | Size | Costs | Notes | About |
|---|---|---|---|---|
| Boardwalk | 1x1 | 1 Planks | Wooden planks over the mud. Poncho rolls 30% faster. | |
| Dirt Path | 1x1 | free | Packed earth. Free, and Poncho rolls 10% faster on it. | |
| Flagstone Path | 1x1 | 1 Bricks | Laid stone slabs. Poncho rolls 30% faster. | |
| Gravel Path | 1x1 | 1 Stone | Crunchy gravel. Poncho rolls 20% faster. |