Aetheria Wiki

Enemies

Base numbers at depth 1: health and damage grow with depth (+35% health and +15% damage per depth). Damage is heat dumped into Poncho when they hit him.

Made from the game's data on every update, so it matches the live game.

EnemyHealthSpeedDamageWhereAbout
Glitch Drone6118from depth 1One of Poncho's corrupted cousins. Twitchy, hot-headed, territorial.
Great Warden900030bossThe Loop's oldest guardian. It wakes every few hours, and it takes the whole valley to put it back to sleep.
Loop Warden30022bossA remnant of the Great Loop, guarding the deep relay. It repeats the same attack pattern forever. Learn it.
Rust Brute180.630from depth 3An old hauler drone gone wrong. Slow as a tractor, hits like one too.
Static Wisp32.49from depth 2A crackling spark that zips between the rubble. Fragile, but fast.

The Loop Warden guards every fifth depth; the Great Warden wakes every 3 hours in the Warden's Arena with 500 health for every Poncho there. See the ruins guide for how to beat them.